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[2 MB]

The TViews Table for Storytelling and Gameplay
Mazalek, A., Reynolds, M., Davenport, G.
Concepts and Technologies for Pervasive Games: A Reader for Pervasive Gaming Research, vol. 1, C. Magerkurth, C. Röcker (eds.), Shaker Verlag, Aachen, Germany, pp.265-290

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[2 MB]

Moving Digital Puppets
Nitsche, M., Mazalek, A., Clifton, P.
Understanding Machinima, J. Barrett & J. Ng (Eds). London / New York, Continuum Press, pp.63-85

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