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[1005 KB]

Recognizing Your Self in Virtual Avatars
Mazalek, A., Nitsche, M., Chandrasekharan, S., Welsh, T., Clifton, P., Quitmeyer, A., Peer, F., Kirschner, F.
International Journal of Art and Technology (IJART), Vol. 6, No. 1, December 2013, pp.83-105

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[4 MB]

Ideomotor design: Using common coding theory to derive novel video game interactions
Chandrasekharan, S., Mazalek, A., Nitsche, M., Chen, Y., Ranjan, A.
Pragmatics & Cognition, Vol. 18, No. 2 (2010), pp.313-339

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[4 MB]

Space Matters: Physical-Digital and Physical-Virtual Codesign in inSpace
Reilly, D., Voida, S., McKeon, M., Le Dantec, C., Bunde-Pedersen, J., Forslund, C., Verma, P., Edwards, W.K., Mynatt, E.D., Mazalek, A.
Pervasive Computing, IEEE, Vol. 9, Issue 3, 2010, pp.54-63.

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[8 MB]

PuzzleTale: A Tangible Puzzle Game for Interactive Storytelling
Shen, Y.T., Mazalek, A.
ACM Computers in Entertainment, Vol. 8, No. 2, Article 11 (December 2010), 15 pages

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[303 KB]

Framing Tangible Interaction Frameworks
Mazalek, A., Hoven, E.v.d.
Artificial Intelligence for Engineering Design, Analysis and Manufacturing, Vol. 23, No. 3 (August 2009), Cambridge University Press, pp. 225-235.

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[833 KB]

TEI Goes On: Tangible and Embedded Interaction
Hornecker, E., Jacob, R.J.K, Hummels, C., Ullmer, B., Schmidt, A., Hoven, E.v.d., Mazalek, A.
Pervasive Computing, IEEE, Vol. 7, No. 2, April-June 2008, pp.91-96

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[2 MB]

The TViews Table Role-Playing Game
Mazalek, A., Mironer, B., O'Rear, E., Van Devender, D.
The Journal of Virtual Reality and Broadcasting (JVRB), Vol. 5(2008), no. 8, urn:nbn:de:0009-6-14913, ISSN 1860-2037

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[1 MB]

TViews: An Extensible Architecture for Multiuser Digital Media Tables
Mazalek, A., Reynolds, M., Davenport, G.
Computer Graphics & Applications, IEEE, Vol. 26, No. 5, Sep-Oct 2006, pp.47-55

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