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[214 KB]

Tangible Meets Gestural: Comparing and Blending Post-WIMP Interaction Paradigms
Angelini, L., Lalanne, D., Hoven, E.v.d., Mazalek, A., Khaled, O.A., Mugellini, E.
Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction

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[494 KB]

Universal Threshold Object: Designing Haptic Interaction for Televised Interactive Narratives
Chu, J.H., Clifton, P., Blumenthal, H., Nandakumar, A., Ganapathi, B., Murray, J., Mazalek, A.
ACM Conference on Tangible, Embedded, and Embodied Interaction (TEI '15), ACM, New York, NY, pp.285-292

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[181 KB]

Mapping Place: Supporting Cultural Learning through a Lukasa-inspired Tangible Tabletop Museum Exhibit
Chu, J.H., Clifton, P., Harley, D., Pavao, J., Mazalek, A.
Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '15), ACM, New York, NY, pp.261-268

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[334 KB]

Responsive Objects, Surfaces and Spaces (ROSS): Framework for Simplifying Cross-Device Communication
Tarun, A.P., Aril, A.S., Bellucci, A., Mazalek, A.
Interactive Infrastructures Workshop, ACM International Conference on Tangible, Embedded, and Embodied Interaction (TEI '15), Stanford University, January 16, 2015.

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[4 KB]

Slide-to-Unlock Revisited: Two New User Authentication Techniques for Touchscreen-Based Smartphones
Arif, A.S., Mazalek, A.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services (MobiQuitous '14), ICST, Brussels, Belgium, pp.389-390

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[607 KB]

The Use of Pseudo Pressure in Authenticating Smartphone Users
Arif, A.S., Mazalek, A., Stuerzlinger, W.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services (MobiQuitous '14), ICST, Brussels, Belgium, pp.151-160

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[344 KB]

SciSketch: A Tabletop Collaborative Sketching System
Chen, R., Chen, P.J., Feng, R., Liu, Y., Wu, A., Mazalek, A.
Proceedings of the Eighth International Conference on Tangible, Embedded and Embodied Interaction (TEI '14), ACM, New York, NY, pp.247-250

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[193 KB]

Mobile-based Tangible Interaction Techniques for Shared Displays
Mazalek, A., Arif, A.S.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services (MobileHCI '14), ACM, New York, NY, pp.561-562

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[157 KB]

Tangible Meets Gestural: Gesture Based Interaction with Active Tokens
Mazalek, A., Shaer, O., Ullmer, B., Konkel, M.
Gesture-based Interaction Design: Communication and Cognition, CHI 2014 Workshop, April 26, Toronto, Canada, 4 pages

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[4 KB]

Storied Numbers: supporting media-rich data storytelling for television
Robinson, S.J., Williams, G., Parnami, A., Kim, J., McGregor, E., Chandler, D., Mazalek, A.
Proceedings of the 2014 ACM international conference on Interactive experiences for TV and online video (TVX'14), ACM, New York, NY, pp.123-130

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[935 KB]

Exploring the Design Space of Gestural Interaction with Active Tokens through User-Defined Gestures
Valdes, C., Eastman, D., Grote, C., Thatte, S., Shaer, O., Mazalek, A., Ullmer, B., Konkel, M.
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems Pages (CHI'14), ACM, New York, NY, 4107-4116

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[334 KB]

Don't Open That Door: designing gestural interactions for interactive narratives
Clifton, P., Caldwell, J., Kulka, I., Fassone, R., Cutrell, J., Terraciano, K., Murray, J., Mazalek, A.
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction (TEI'13), ACM, New York, NY, pp.259-266

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[4 KB]

Tangible Synergetic Domes
Leighton, F., Mazalek, A., Rebola, C.B.
Works-in-Progress at the Seventh International Conference on Tangible, Embedded and Embodied Interaction (TEI '13), ACM, 8 pages.

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[268 KB]

Lasting Impression: Interaction With Embodied Puppet Leads to Changes in the Way People Draw Sketches
Mazalek, A., Chandrasekharan, S., Nitsche, M., Welsh, T., Clifton, P., Leighton, F.
Works-in-Progress at the Seventh International Conference on Tangible, Embedded and Embodied Interaction (TEI '13), ACM, 7 pages.

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[1005 KB]

Recognizing Your Self in Virtual Avatars
Mazalek, A., Nitsche, M., Chandrasekharan, S., Welsh, T., Clifton, P., Quitmeyer, A., Peer, F., Kirschner, F.
International Journal of Art and Technology (IJART), Vol. 6, No. 1, December 2013, pp.83-105

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[471 KB]

Reach across the boundary: evidence of physical tool appropriation following virtual practice
Mazalek, A., Welsh, T.N., Nitsche, M., Reid, C., Clifton, P., Leighton, F., Tan, K.
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction (TEI'13), ACM, New York, NY, pp.155-158

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[2 MB]

Moving Digital Puppets
Nitsche, M., Mazalek, A., Clifton, P.
Understanding Machinima, J. Barrett & J. Ng (Eds). London / New York, Continuum Press, pp.63-85

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[437 KB]

From Big Data to Insights: opportunities and challenges for TEI in genomics
Shaer, O., Mazalek, A., Ullmer, B., Konkel, M.
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction (TEI'13), ACM, New York, NY, pp.109-116

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[309 KB]

A Nested API Structure to Simplify Cross-Device Communication
Wu, A., Mendenhall, S., Jog, J., Hoag, L.S., Mazalek, A.
Proceedings of the 6th International Conference on Tangible, Embedded and Embodied Interaction (TEI'12), ACM, New York, NY, pp.225-232

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[452 KB]

SketchTop: design collaboration on a multi-touch tabletop
Clifton, P., Mazalek, A., Sanford, J., Rébola, C., Lee, S., Powell, N.
Proceedings of the 5th International Conference on Tangible, Embedded and Embodied Interaction (TEI'11), ACM, New York, NY, pp.333-336

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[259 KB]

Grasping gestures: Gesturing with physical artifacts
Hoven, E.v.d., Mazalek, A.
Artificial Intelligence for Engineering Design, Analysis and Manufacturing (2011), 25, pp.255–271

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[2 MB]

I'm in the game: embodied puppet interface improves avatar control
Mazalek, A., Chandrasekharan, S., Nitsche, M., Welsh, T., Clifton, P., Quitmeyer, A., Peer, F., Kirschner, F., Athreya, D.
Proceedings of the 5th International Conference on Tangible, Embedded and Embodied Interaction (TEI'11), ACM, New York, NY, pp.129-136

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[181 KB]

Pictures at an Exhibition: A Physical/Digital Puppetry Performance Piece
Mazalek, A., Nitsche, M., Rebola, C., Wu, A., Clifton, P., Peer, F., Drake, M.
Proceedings of the 8th ACM Conference on Creativity and Cognition (C&C '11), ACM, New York, NY, pp.441-442

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[234 KB]

Organic UIs and Cross-Reality Spaces
Reilly, D., Tang, A., Wu, A., Echenique, A., Massey, J., Mathiasen, N., Mazalek, A., Edwards, W. K.
2nd International Workshop on Organic User Interfaces (OUI 2011), at TEI 2011, Madeira Portugal

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[649 KB]

A Framework Interweaving Tangible Objects, Surfaces and Spaces
Wu, A., Jog, J., Mendenhall, S., Mazalek, A.
Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II (HCII'11), Julie A. Jacko (Ed.), Vol. Part II. Springer-Verlag, Berlin, Heidelberg, pp.148-157

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[2 MB]

One-Way Pseudo Transparent Display
Wu, A., Mazalek, A.
Proceedings of the TEI 2011 Work-in-Progress Workshop, pp.133-138

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[377 KB]

Creativity in Software Development in an Academic Research Lab
Wu, A., Mendenhall, S., Jog, J., Mazalek, A.
Proceedings of the 8th ACM Conference on Creativity and Cognition (C&C '11), ACM, New York, NY, pp.401-402.

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[2 MB]

Tangible navigation and object manipulation in virtual environments
Wu, A., Reilly, D., Tang, A., Mazalek, A.
Proceedings of the 5th International Conference on Tangible, Embedded and Embodied Interaction (TEI'11), ACM, New York, NY, pp.37-44

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[817 KB]

Kinesthetic Pathways: A Tabletop Visualization to Support Discovery in Systems Biology
Wu, A., Yim, J-B, Caspary, E., Mazalek, A., Chandrasekharan, S., Nersessian, N.J.
Proceedings of the 8th ACM Conference on Creativity and Cognition (C&C '11), ACM, New York, NY, pp.21-30

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[4 MB]

Ideomotor design: Using common coding theory to derive novel video game interactions
Chandrasekharan, S., Mazalek, A., Nitsche, M., Chen, Y., Ranjan, A.
Pragmatics & Cognition, Vol. 18, No. 2 (2010), pp.313-339

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[436 KB]

Recognizing Self in Puppet Controlled Virtual Avatars
Mazalek, A., Nitsche, M., Chandrasekharan, S., Welsh, T., Clifton, P., Quitmeyer, A., Firaz, P., Kirschner, F.
Proceedings of the 3rd international Conference on Fun and Games (Leuven, Belgium, September 15-17, 2010). Fun and Games '10. ACM, New York, NY, 66-73.

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[4 MB]

Space Matters: Physical-Digital and Physical-Virtual Codesign in inSpace
Reilly, D., Voida, S., McKeon, M., Le Dantec, C., Bunde-Pedersen, J., Forslund, C., Verma, P., Edwards, W.K., Mynatt, E.D., Mazalek, A.
Pervasive Computing, IEEE, Vol. 9, Issue 3, 2010, pp.54-63.

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[453 KB]

Tangible Anchoring: Grasping News and Public Opinion
Robinson, S.J., Mendenhall, S., Novosel, V., Mazalek, A.
Proceedings of the International Conference on Advances in Computer Entertainment Technology (ACE '10), ACM, New York, NY

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[884 KB]

PuzzleTale: A Tangible Puzzle Game for Interactive Storytelling
Shen, Y.T., Mazalek, A.
Proceedings of the International Conference on Advances in Computer Entertainment Technology (ACE '10), ACM, New York, NY

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[8 MB]

PuzzleTale: A Tangible Puzzle Game for Interactive Storytelling
Shen, Y.T., Mazalek, A.
ACM Computers in Entertainment, Vol. 8, No. 2, Article 11 (December 2010), 15 pages

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[87 KB]

Tangible optical chess: a laser strategy game on an interactive tabletop
Joyner, D., Wu, C.S., Do, E.Y.L.
Proceedings of the 8th International Conference on Interaction Design and Children (IDC '09), ACM Press, New York, pp.278-279

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[329 KB]

Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces
Mazalek, A., Chandrasekharan, S., Nitsche, M., Welsh, T., Thomas, G., Sanka, T., Clifton, P.
Sandbox 2009: ACM SIGGRAPH Videogame Symposium, ACM Press, New York, pp. 161-168

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[303 KB]

Framing Tangible Interaction Frameworks
Mazalek, A., Hoven, E.v.d.
Artificial Intelligence for Engineering Design, Analysis and Manufacturing, Vol. 23, No. 3 (August 2009), Cambridge University Press, pp. 225-235.

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[159 KB]

Architales: physical/digital co-design of an interactive story table
Mazalek, A., Winegarden, C., Al-Haddad, T., Robinson, S.J., Wu, C.S.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction (TEI'09), ACM, New York, NY, pp.241-248

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[92 KB]

KinoPuzzle: Grasping Realities through Tangible Tabletop Documentaries
Robinson, S.J., Razza, D., Christensen, B., Wu, A., Mazalek, A.
15th International Symposium on Electronic Art (ISEA '09), August 2009

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[198 KB]

RENATI: Recontextualizing Narratives for Tangible Interfaces
Chenzira, A., Chen, Y., Mazalek, A.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction (TEI'08), ACM, New York, NY, pp.147-148

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[21 KB]

RENATI: recontextualizing narratives for tangible interfaces
Chenzira, A., Chen, Y., Mazalek, A.
14th International Symposium on Electronic Art (ISEA '08), ISEA2008 Pte Ltd, Singapore, July 2008, pp.106-108

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[833 KB]

TEI Goes On: Tangible and Embedded Interaction
Hornecker, E., Jacob, R.J.K, Hummels, C., Ullmer, B., Schmidt, A., Hoven, E.v.d., Mazalek, A.
Pervasive Computing, IEEE, Vol. 7, No. 2, April-June 2008, pp.91-96

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[203 KB]

WiiArts: Creating collaborative art experience with WiiRemote interaction
Lee, H.J., Kim, H., Gupta, G., Mazalek, A.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction (TEI'08), ACM, New York, NY, pp.33-36

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[463 KB]

Cross-being: dancer (the spinning screen)
Lee, H.J., Mazalek, A.
ACM SIGGRAPH 2008 Posters (SIGGRAPH '08), Article No. 19, ACM, New York, NY

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[704 KB]

Cross-Being: dancer (the spinning screen)
Lee, H.J., Mazalek, A.
ACM SIGGRAPH 2008 Art Gallery (SIGGRAPH '08), ACM, New York, NY, p.84

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[4 MB]

Experiences on the Boundaries: Screens In Between
Lee, H.J., Mazalek, A.
14th International Symposium on Electronic Art (ISEA '08), ISEA2008 Pte Ltd, Singapore, July 2008, pp.302-304

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[377 KB]

Moons over you: the poetic space of virtual and real
Lee, H.J., Wu, C.S., Shen, Y.T., Mazalek, A.
ACM SIGGRAPH 2008 Posters (SIGGRAPH '08), Article No. 24, ACM, New York, NY

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[118 KB]

Flora Electronica: a media performance space across the physical and virtual worlds
Mazalek, A., Lee, H.J., Chen, Y., Rydarowski, A., Perlin, K.
14th International Symposium on Electronic Art (ISEA '08), ISEA2008 Pte Ltd, Singapore, July 2008, pp.334-336

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[2 MB]

The TViews Table Role-Playing Game
Mazalek, A., Mironer, B., O'Rear, E., Van Devender, D.
The Journal of Virtual Reality and Broadcasting (JVRB), Vol. 5(2008), no. 8, urn:nbn:de:0009-6-14913, ISSN 1860-2037

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[136 KB]

Architales: physical/digital co-design of an interactive story table
Mazalek, A., Winegarden, C., Al-Haddad, T., Robinson, S.J., Wu, C.S.
IEEE Tabletops and Interactive Surfaces 2008 Posters

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[954 KB]

Murmur: Kinetic Relief Sculpture, Multi-Sensory Display, Listening Machine
Rydarowski, A., Samanci, O., Mazalek, A.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction (TEI'08), ACM, New York, NY, pp.231-238

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[17 MB]

inSpace: Co-Designing the Physical and Digital Environment to Support Workplace Collaboration
Voida, S., McKeon, M., Le Dantec, C., Forslund, C., Verma, P., McMillan, B., Bunde-Pedersen, J., Edwards, K., Mynatt, E.D., Mazalek, A.
GVU Technical Report, GIT-GVU-08-03, Georgia Institute of Technology

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[250 KB]

Tangible Tracking Table: an interactive tabletop display
Wu, C.S., Mazalek, A.
IEEE Tabletops and Interactive Surfaces 2008 Posters

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[592 KB]

Turning a page on the digital annotation of physical books
Wu, C.S., Robinson,S.J., Mazalek, A.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction (TEI'08), ACM, New York, NY, pp.109-116

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[21 KB]

Tangible Play: Research and Design for Tangible and Tabletop Games
Hoven, E.v.d., Mazalek, A.
Proceedings of the 12th International Conference on Intelligent User Interfaces (IUI '07), ACM, New York, NY, p.6

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[322 KB]

Teaching Table: A tangible mentor for pre-K math education
Khandelwal, M., Mazalek, A.
Proceedings of the First International Conference on Tangible and Embedded Interaction (TEI '07), ACM, New York, NY, pp.191-194

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[346 KB]

Tilting Table: A moveable screen
Lee, H.J., Khandelwal, M., Mazalek, A.
Proceedings of the First International Conference on Tangible and Embedded Interaction (TEI '07), ACM, New York, NY, pp.93-96

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[79 KB]

The Spinning Screen: A Movable Experience Between Virtual and Real
Lee, H.J., Mazalek, A., Goel, K.
Proceedings of the International Conference on Advances in Computer Entertainment Technology (ACE '07), ACM, New York, NY, pp.266-267

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[305 KB]

The TViews Table Role-Playing Game
Mazalek, A., Mironer, B., O'Rear, E., Van Devender, D.
Proceedings of the 4th International Symposium on Pervasive Gaming Applications (PerGames '07), Shaker Verlag, Aachen, Germany, pp.127-134

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[213 KB]

Tangible Interfaces for Real-Time 3D Virtual Environments
Mazalek, A., Nitsche, M.
Proceedings of the International Conference on Advances in Computer Entertainment Technology (ACE '07), ACM, New York, NY, pp.155-162

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[124 KB]

The TViews Table in the Home
Mazalek, A., Reynolds, M., Davenport, G.
Proceedings of the 2nd Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '07), IEEE, Los Alamitos, CA, pp.52-59

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[2 MB]

The TViews Table for Storytelling and Gameplay
Mazalek, A., Reynolds, M., Davenport, G.
Concepts and Technologies for Pervasive Games: A Reader for Pervasive Gaming Research, vol. 1, C. Magerkurth, C. Röcker (eds.), Shaker Verlag, Aachen, Germany, pp.265-290

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[3 MB]

Wearable RFID for Play
Medynskiy, Y., Gov, S., Mazalek, A., Minnen D.
Tangible Play Workshop, 2007 Conference on Intelligent User Interfaces, Honolulu, Hawaii, January 2007, pp.45-48

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[276 KB]

An Acoustic Position Sensing System for Large Scale Interactive Displays
Reynolds, M., Mazalek, A., Davenport, G.
Proceedings of the 6th Annual IEEE Conference on Sensors (SENSORS 2007), IEEE, Los Alamitos, CA, October 2007, pp. 1193-1196

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[557 KB]

Tangible Comics: A Performance Space with Full-body Interaction
Samanci, Ö., Chen, Y., Mazalek, A.
Proceedings of the International Conference on Advances in Computer Entertainment Technology (ACE '07), ACM, New York, NY, pp.171-178

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[294 KB]

Shadow Box: an interactive learning toy for children
Sung, J.Y., Levisohn, A., Song, J.W., Tomassetti, B., Mazalek, A.
Proceedings of the First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL '07), IEEE, Los Alamitos, CA, pp.206-208

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[46 KB]

WikiTUI
Wu, C.S., Mazalek, A.
International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2007 Posters, ACM Press, New York, NY, p.166

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[354 KB]

WikiTUI: Leaving Digital Traces in Physical Books
Wu, C.S., Robinson, S.J., Mazalek, A.
Proceedings of the International Conference on Advances in Computer Entertainment Technology (ACE '07), ACM, New York, NY, pp.264-265

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[928 KB]

Teaching Table: A tangible mentor for pre-kindergarten math education
Khandelwal, M.
MS in Information Design and Technology, Georgia Tech, 2006

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[87 KB]

Tangible Toolkits: Integrating Application Development across Diverse Multi-User and Tangible Interaction Platforms
Mazalek, A.
Let's Get Physical Workshop, 2nd International Conference on Design Computing and Cognition (DCC '06), Eindhoven University of Technology, Netherlands, July 2006, pp.26-30

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[1 MB]

TViews: An Extensible Architecture for Multiuser Digital Media Tables
Mazalek, A., Reynolds, M., Davenport, G.
Computer Graphics & Applications, IEEE, Vol. 26, No. 5, Sep-Oct 2006, pp.47-55

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[512 KB]

traces::
Quennesson, K., Mazalek, A.
International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2006 Sketches, ACM, New York, NY, p.153

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[83 KB]

Tangible Comics: A Narrative Performance Using Computer Vision
Samanci, O., Chen, Y., Mazalek, A.
The American Humor Studies Association Conference, New Orleans, December 2006

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